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futurescope:

Mind-controlled videogames become reality

via kurzweilai

NeuroSky Inc. and Emotiv Systems Inc. are among the companies vying to emerge in the brain-wave market using electroencephalograph, or EEG, technology.

Uses include concentrating and relaxing, improving mental health, and games:

London-based MyndPlay Ltd. is using NeuroSky chips inside its own headset to enable viewers to control the outcome of movie scenes by concentrating and relaxing. Two prisons in England show inmates a gangster-themed film from MyndPlay that teaches them to stay calm during threatening situations.

Some doctors believe mind-controlled games can provide more than fun and relaxation, by improving mental health. SuperBetterLabs Inc. is attempting to introduce cognitive therapy into games optimized for NeuroSky and Emotive headsets.

Another Use Case from Japan:

NecoMiMi headset, a fashion accessory that has taken fans of Japanese animé by storm, is a set of catlike ears that perk up when the wearer’s concentration intensifies, and flatten out when relaxed.

[read more @Wall Street Journal] [NeuroSky Inc.] [Emotiv Systems Inc.] [Necomimi | Video]

(via emergentfutures)

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  10. complexitea reblogged this from emergentfutures and added:
    DUUUUUDE Holy shit, this is awesome. The video game part rocks, plus the IMPLICATIONS OF THE TECHNOLOGY *loses shit*
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  14. theworldtopsyturvy reblogged this from emergentfutures and added:
    Very interesting read.
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  23. joshbyard reblogged this from futurescope and added:
    Mind-controlled videogames become reality (via kurzweilai, ht futurescope)
  24. rigintelligence reblogged this from futurescope

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